Google’s Cloud Gaming Platform Called Stadia Unveiled

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Google at the 2019 Game Developers Conference has unveiled a cloud gaming platform called Stadia alongside a dedicated controller.

Designed to enable users to instantaneously play video games on a variety of devices by simply clicking a link, Google states that no downloads, updates, or installing will be required. The games available on Stadia can be delivered with resolutions of up to 4K and 60 frames per second.

“For 20 years, Google has worked to put the world’s information at your fingertips. Instant delivery of that information is made possible through our data center and network capabilities, and now we’re using that technology to change how you access and enjoy video games,” said Google.

“To build Stadia, we’ve thought deeply about what it means to be a gamer and worked to converge two distinct worlds: people who play video games and people who love watching them. Stadia will lift restrictions on the games we create and play—and the communities who enjoy them.”

“Using our globally connected network of Google data centers, Stadia will free players from the limitations of traditional consoles and PCs,” noted Google. “And developers will have access to nearly unlimited resources to create the games they’ve always dreamed of. It’s a powerful hardware stack combining server class GPU, CPU, memory and storage, and with the power of Google’s data center infrastructure, Stadia can evolve as quickly as the imagination of game creators.”

Users will have the choice of either using their own preowned controllers or utilize the Wi-Fi enabled Stadia controller to access functions such as instant screen capture, saving and gameplay sharing. The controller is also fitted with a Google Assistant button and a built-in microphone.

“We’re building a playground for every imagination,” added Google.

To learn more, click the link below.

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